Ios Lead Interview Questions

118 ios lead interview questions shared by candidates

Duration: 2 days 1. Download Smiile app 2. Assess - Rate the UX from 1 to 5 (1 is bad, 5 is good), explain why - Rate the concept from 1 to 5 (1 is bad, 5 is good), explain why 3. Improve: You have to recreate some parts of the Smiile app. Recode the app from scratch and implement improvements. Do as much as you can, the goal is to show us parts of the new, improved app in order for us to assess your UX and technical skills, and not to recreate the whole thing. You can fake all data from the server and set it in the client. - Recreate the onboarding process (you can fake a fb connexion if you use one) - Recreate the menu (Delete features and tabs that you feel are useless, and explain why) - Find the right tradeoff between quantity and quality of what you build - Share your source code with us - Send us a Testflight or Diawi of your app 4. Conclude What apps have you used as inspiration? - Rate your version of the app's UX from 1 to 5 (1 is bad, 5 is good), explain why - Rate the quality of your code from 1 to 5 (1 is bad, 5 is good), explain why
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LEAD iOS SOFTWARE ENGINEER

Interviewed at Voodoo

4.3
Sep 1, 2018

Duration: 2 days 1. Download Smiile app 2. Assess - Rate the UX from 1 to 5 (1 is bad, 5 is good), explain why - Rate the concept from 1 to 5 (1 is bad, 5 is good), explain why 3. Improve: You have to recreate some parts of the Smiile app. Recode the app from scratch and implement improvements. Do as much as you can, the goal is to show us parts of the new, improved app in order for us to assess your UX and technical skills, and not to recreate the whole thing. You can fake all data from the server and set it in the client. - Recreate the onboarding process (you can fake a fb connexion if you use one) - Recreate the menu (Delete features and tabs that you feel are useless, and explain why) - Find the right tradeoff between quantity and quality of what you build - Share your source code with us - Send us a Testflight or Diawi of your app 4. Conclude What apps have you used as inspiration? - Rate your version of the app's UX from 1 to 5 (1 is bad, 5 is good), explain why - Rate the quality of your code from 1 to 5 (1 is bad, 5 is good), explain why

Mostly questions about past experience, biggest challenges, difficult moments, examples of good and bad collaboration, examples of feedback I've received in the past and how I addressed it. The technical evaluation was a high-level discussion of how to approach building this or that, plus a live system design challenge on how to build an application with on- and offline functionality.
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IOS Tech Lead

Interviewed at CAPMO

4.4
Dec 7, 2023

Mostly questions about past experience, biggest challenges, difficult moments, examples of good and bad collaboration, examples of feedback I've received in the past and how I addressed it. The technical evaluation was a high-level discussion of how to approach building this or that, plus a live system design challenge on how to build an application with on- and offline functionality.

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