You have 20 bags of coins. One of the bags contains counterfeit coins. A regular coin weighs exactly 1 gram, while each counterfeit coin weighs 1.1 grams. You are allowed to use a scale only once. How would you determine which bag contains the counterfeit coins in a single weighing?
Unity Developer Interview Questions
824 unity developer interview questions shared by candidates
Tell me about your experience
First generic questions. Second a test non related with the job.
Have you had previous experience working on mobile games and educational games?
Android specific Questions such as coroutines, state management, scenario based questions. Best practices for network security.
Q: How long have you been using Unity? Q: Have you created UI interfaces using Unity before?
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- SOLID principles - Design patterns - OOPS (4 pillars), inheritance, interface, abstract class - Interface, abstract class - Garbage collection, heap and stack - Unity lifecycle, AssetBundles, Addressables, Scripable Objects - Audio settings - Time stamps, FixedUpdate, Update, FPS, Draw call, Batching and Batching techniques - Resources vs StreamingAssets - Image vs RawImage - Question related to unity UI - UI optimisations techniques - Drawcall optimisations - FPS optimisations - Profiler and debugging - Script optimisation techniques - C# questions, generic in c#, ref vs out - Big o notation, lambda expressions, enum, access modifiers - Serialization - Few common Git questions in final round - 3 coding problems to solve in online test (not so difficult, average) - 1 coding problem is given to solve in final round (average) Overall interview consists of all aspects of game development. Unity, Optimisations, OOPS and C#.
Describe your workflow in the past
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