The interview was conversational and based off my resume. I was asked to go in-depth about my software and programming experience through college, as well as what projects I have worked on.
Unity Developer Interview Questions
824 unity developer interview questions shared by candidates
Questions were mainly on audio knowledge and prior experience both including general questions on what I'd done previously with Unity and a lot about the stack at my previous company. Audio questions included topics such as: -Sample theory -Reasons for sampling rate -FFT -Different methods of audio synthesis -What does a compressor/filter/gate do -If you have a square wave oscillator at 1k hz and brick wall filter at 1.5k hz what do you get Unity Questions included: -What are you good at in Unity (I was unprepared for this one haha) -What do you feel like you want to improve on with Unity -Have you kept your projects up to date with Unity versions -Have you used any external plugins in your projects Previous Company Questions included: -What was the stack -How did you go about executing a development task
Ways to access a variable from any script
Questions about unity engine and about development
What programming languages am I comfortable using?
some general CS questions and a Unity exam with questions like "how do you hide an object"
Sorting de point selon leurs distances (coordonnées)
What do you know about Unity & programming?
Why do you like working in this industry?
It was a task where you create something like graph simulation using sprites and line renderer
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